Hi Jeremy On Tue, Dec 1, 2009 at 6:06 PM, Jeremy Moles <jer...@emperorlinux.com>wrote:
> On Tue, 2009-12-01 at 17:37 +0100, Serge Lages wrote: > > Thanks Robert, I've totally missed the osgWidget part, it is clearly > > the place for such mechanism. > > > > The interactive image plugin we're developping is not a browser but is > > not so far from it, do you think it can be valuable to have an > > InteractiveImage base class for sharing features between browsers and > > other interactive images ? > > > > I have another question : to get events from our images, we've > > implemented from the osg::Image base class the "update" method. But > > what's the better way to call this update method ? Currently our > > "quick and dirty" method is to put a custom update callback to the > > geode or the geometry using the image which call explicitly the > > update. Is there any other way to have this update method called ? > > I'd be very interested in your opinion on this as well, Robert. I often > find myself wishing that Image objects had an update() method as well, > but I don't know if I'm misusing OSG or it makes the most sense for you > to put logic in the "parent" Geode instead, like Sergey is doing. > > The update method already exists (Image file line 327) : virtual void update(NodeVisitor* /*nv*/) {} But I think there is no visitors to call it (but I've probably missed something too). -- Serge Lages http://www.tharsis-software.com
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org