Vincent Bourdier a écrit :
Hi all,
Currently working on a huge model, I'm looking at PagedLod to run the
whole model on a "normal" computer.
The model can be divided into 5 big parts.
My first idea was to make 2 model for each part, and set PagedLOD on it.
The models are too big to have an acceptable loading time, and because
there are only 5 models of each level of details, no one is unloaded
so the memory explodes...
So now i'll try to set PagedLOD on geodes on the whole model.
Before making some code, I'd like to know how to set the pagedLods to
keep memory (release models when they are not rendered).
The difficulty is that each PagedLod node will have only two child, so
even if I don't know when the PLod will unload one child, I think no
children will be unloaded (because they are only two) so the whole
datas will be loaded...
The question is :
How can I optimize my PagedLods to run on this huge model, considering
there will be only 2 (maybe 3 ) levels of details ?
Is there any way to high the loading thread priority to get the LOD
more quickly ?
How to manage memory and the number of loaded models ?
Thanks a lot.
Regards,
Vincent.
Hi,
I just add two more questions :
What does the priority offset and scale are for ? how to use them ?
Thanks a lot.
Regards,
Vincent
__________ Information from ESET NOD32 Antivirus, version of virus signature
database 4651 (20091201) __________
The message was checked by ESET NOD32 Antivirus.
http://www.eset.com
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org