On 4/12/09 3:14 AM, Danny Lesnik wrote:
> And the second question: Can OSG view animated gifs as model textures? 

I haven't personally used this but the code is there so it should work.

You probably have to start the animation manually.  To do that you need to find 
the
respective image, dynamic_cast<> it to an ImageStream and (if successful) call 
play() on
that object.

/ulrich
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