Hi Robert, Thank you for your reply. I have already thought to do the screenshot using FBO with another camera to not disturb the main view but sadly, at the moment, i have a piece of code to improve but no time to do some refactoring.
The current algorithm just place the main camera where we want and then do a readPixel in an osg::Image. I agree that's not the ideal way to take a screenshot but i have to use it still for 2 weeks. This will be refactored later, so i just need a way, ugly one or not, to change instantly the clear color forcing the glClearColor call. ( I tried to simply put glClearColor(xxx) in my code but this didnt worked *sigh* ) Regards, Harold
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