Hi, Thanx for the reply, I will definitely take a look at this project.
Rizzen Jean-Sébastien Guay wrote: > Hi Rizzen, > >> What is the best OSG python library/wrapper to use? I see there are >> various versions: pyOSG, PyOSG and osgPython. Some project showed no >> activity since 2003. Some projects showed activity in the news yet files >> are a lot older. PyOSG does not seem to have a SVN on SourceForge, just >> old tarballs. >> >> I am planning to use Boost:python in my project too. > > If you're planning on using boost.python you might be interested in > trying the wrapper project I've started, which wraps some of OSG but > not all using boost.python. It's located here: > > http://code.google.com/p/osgboostpython/ > > I started it just for fun, and wrapped most of the basics to make a > working OSG application (matrices, vectors, geometry, textures, some > event handlers and callbacks, viewer, etc.). Martin Mueller also > contributed some wrappers at one point. It's still not close to being > complete, but might be sufficient for your needs, and you could help > improve it too. > > Let me know if you want more info or if you decide to use it and you > need help getting started. > > J-S _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

