Hi Isabelle,

are you working under Windows or Linux or Mac?

if you are working under Windows, take care of linking with the right
set of libraries. If you are compiling with debugging info on, you must
link against the debug runtime libraries and use the debug versions of
the OSG libs and dependencies. Vice versa for Release mode.

cmake takes care of that, but if you have made your own project file,
these things can easily go wrong.

regards Ralph

Am 28.12.2009 18:27, schrieb Isabelle Gouwy:
> Hi,
> 
> I've tried to run this code separate from my project, and it works fine, so 
> there's something wrong in the project. Is it possible that something in my 
> code interferes with the heightfield creation? How can I know what's wrong?
> I've checked image size (heightMap->s() and heightMap->t()) and it's 100*100.
> 
> Thank you!
> 
> Isabelle
> 
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=21890#21890
> 
> 
> 
> 
> 


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