ok .. I got it. The HUD text is there but is black (for example, if you dont
attach the polygon to the scene graph you will be able to see the text but
in black)

uncomment


//HUD_Geode->setStateSet( HUD_StateSet.get() );

and do

HUD_StateSet->setMode( GL_LIGHTING, osg::StateAttribute::OFF );


Let me know if it works

Nick

http://www.linkedin.com/in/tnick
Sent from Ünalan, İstanbul, Turkey

On Tue, Dec 29, 2009 at 7:48 PM, Carl Johnson <[email protected]> wrote:

> Hi,
>
> and here is my cpp file.
>
> Thank you!
>
> Cheers,
> Carl
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=21931#21931
>
>
>
>
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