Hi Dominic, You can use AnimationPath with AnimationPathCallback or the other is osgAnimation stuff. You can check in examples directory to have a better idea how to use it, and what you can do with it.
Cheers, Cedric -- Provide OpenGL services around OpenSceneGraph and more +33 659 598 614 Cedric Pinson mailto:[email protected] http://www.plopbyte.net On Wed, 2009-12-30 at 17:12 +0100, Dominic Stalder wrote: > Hi there > > what is the best way to animate osg node. At the moment I'm using the > QTimer of Qt to transform the object. Is there a better / more efficent > way to animate object in OSG? > > Thanks and best regards > Dominic > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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