Hi Dominic,

You can use AnimationPath with AnimationPathCallback or the other is
osgAnimation stuff. You can check in examples directory to have a better
idea how to use it, and what you can do with it.

Cheers,
Cedric

-- 
Provide OpenGL services around OpenSceneGraph and more
+33 659 598 614 Cedric Pinson mailto:[email protected]
http://www.plopbyte.net


On Wed, 2009-12-30 at 17:12 +0100, Dominic Stalder wrote:
> Hi there
> 
> what is the best way to animate osg node. At the moment I'm using the 
> QTimer of Qt to transform the object. Is there a better / more efficent 
> way to animate object in OSG?
> 
> Thanks and best regards
> Dominic
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> 

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