On 12/30/2009 9:12 AM, Dominic Stalder wrote: > what is the best way to animate osg node. At the moment I'm using the > QTimer of Qt to transform the object. Is there a better / more efficent > way to animate object in OSG?
If you want to avoid Qt, you can use an update callback on the Transform node. The update callback can check the current time and alter the transform. Also, look at the osganimate example. -- Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com PixelSense Landsat processing now available! http://www.alphapixel.com/demos/ "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org