Hi Anna,

I am to do the same thing soon and from the little I know osg and some
plugins I dont expect this to be supported out of the box by the obj plugin,
so my thought is to do it programmatically. There are some examples showing
bump mapping so it should be pretty easy to apply the bump map from your
modeler in osg. I think there is something in osgFX. Also there is some code
available for parallax mapping that gives much better results. I am not on
my dev machine at the moment, but next week I ll get going this and keep you
posted about the progress I make.

Cheers,
and Happy New Year !
Nick

http://www.linkedin.com/in/tnick
Sent from Skopje, Macedonia [fyrom]

On Tue, Dec 29, 2009 at 7:15 PM, anna maria <[email protected]> wrote:

> Hi,
> this is the first time I use OSG. I would like to convert a 3D model which
> has textures and bump mapping, from the .obj format to the .osg format. I
> used the osgconv.exe (OSG2.6), but the bump map is not supported. Can
> somebody help me???
>  :-*
> Thank you!
>
> Cheers,
> anna
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=21942#21942
>
>
>
>
>
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>
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