Dear OSG users,

OpenSceneGraph sounds like a very promising library to use for a robotics 
package we've been developing; but before I commit any time to it, I would like 
to ask a couple of questions:

Can OSG manage multiple GL contexts for Linux? I would like to be able to 
launch multiple viewers for several different threads. I have no intention of 
sharing the 3D data between these viewers, but do need them all in a single 
process. The threads will be frequently teared down and restarted again, so I'm 
also worried about memory leaks and shared global variables.

Also, what is the most lightweight/cross platform GUI people would recommend to 
use with OSG. I've seen threads with Qt, but would really rather avoid it if 
possible.

thank you,
rosen diankov,

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=22151#22151





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