Hi Garret, On Sat, Jan 9, 2010 at 3:27 PM, Garrett Potts <[email protected]> wrote: > After researching and talking with some others there is a way to make ffmpeg > thread safe but you need to add a call back via the lock register api found > in libavcodec and compile ffmpeg with thread support enabled. Internally > they use the lock callback to allow for global synchronization access to the > libavcodec library. I am going to try and test this out this week.
Thanks for the updated. Could you tell us how you get on, and what you found worked/didn't work so when we tackle the ffmpeg plugin we can take the short cut straight to the solution. Thanks, Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

