2010/1/11 Dominic Stalder <[email protected]> > camera->attach(Camera::COLOR_BUFFER, image.get(), 0, 0); --> > camera->attach(Camera::DEPTH_BUFFER, image.get(), 0, 0); >
Well you are trying to attach a depth texture to the color buffer, that's not going to work. Try camera->attach(Camera::DEPTH_BUFFER, ... instead. -- http://www.ssTk.co.uk
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