Hi,

I've modified a dragger node so that instead of drawing using GL_POLYGON, it 
uses GL_LINE_LOOP.

When using polygon mode, I can click and drag the handle - and all is well. 
When using any kind of LINE (Strip/Loop etc) the clicks are ignored.  

Any idea why this might be?  I added debug info to BoundingSphere 
Geode::computeBound(), and it's returning non-empty (from a radius point of 
view) bounds in both cases (LINE or POLYGON mode).

Do draggers respond to clicks only in certain cases? Is there some change I 
have to make to get a dragger node to work when drawn as a line?

Thank you!
Neil

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