Hi Gene,

On Wed, Jan 13, 2010 at 10:45 AM, Gene Permel <[email protected]> wrote:
> I am already using setProjectionMatrixAsPerspective but it does not make a 
> zoom it only changes the position of view

Camera::setViewMatrix*(..) affects the position of the view.
Camera::setProjectionMatrix*(..) has no effect whatsoever on the
position of the view, it only affects the field of view.

I sounds like you are confusing various concepts, I've done by best to
clear, but in the end I can't teach you basics of 3D graphics, I would
suggest you spend some time learning about the topic from books and
various online resources.  The naming conventions used by the OSG are
the same as OpenGL so general docs on 3D graphics and OpenGL will help
you along your way.

Cheers,
Robert.
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