Hi Paul,
Shouldn't it be possible to discard pixels whose alpha falls below an app-specified threshold during creation of the depth map?
That's not what Dominic wanted. He wanted the node to shadow other objects but not itself.
J-S -- ______________________________________________________ Jean-Sebastien Guay [email protected] http://www.cm-labs.com/ http://whitestar02.webhop.org/ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

