Hi Paul,

Shouldn't it be possible to discard pixels whose alpha falls below an app-specified threshold during creation of the depth map?

That's not what Dominic wanted. He wanted the node to shadow other objects but not itself.

J-S
--
______________________________________________________
Jean-Sebastien Guay    [email protected]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to