one way is thru an EventHandler that will enable/disable the camera manipulator by keyboard for example, simply viewer->setCameraManipulator(0)/setCameraManipulator(new TrackballManipulator)
Nick http://www.linkedin.com/in/tnick Sent from Devlet, Ankara, Turkey On Fri, Jan 15, 2010 at 9:00 PM, Nemo Ulysse <[email protected]>wrote: > hello > > I set up the TrackballManipulator to move the camera with the mouse but I > would like to active and inactive the manipulator. > It is probably very simple but I can’t find who to inactivate the > TrackballManipulator. > > Thank you > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=22726#22726 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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