one way is thru an EventHandler that will enable/disable the camera
manipulator by keyboard for example, simply
viewer->setCameraManipulator(0)/setCameraManipulator(new
TrackballManipulator)


Nick

http://www.linkedin.com/in/tnick
Sent from Devlet, Ankara, Turkey

On Fri, Jan 15, 2010 at 9:00 PM, Nemo Ulysse <[email protected]>wrote:

> hello
>
> I set up the TrackballManipulator to move the camera with the mouse but I
> would like to active and inactive the manipulator.
> It is probably very simple but I can’t find who to inactivate the
> TrackballManipulator.
>
> Thank you
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=22726#22726
>
>
>
>
>
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