Hi Luc, A graphics card isn't required, but an OpenGL graphics context is currently used to create GL compressed mipmapped images in the default build configuration. If you don't output to a GL compressed image or mipmapping format then you don't need GL at all.
VPB does of course use OSG which of course using GL so you'll need it anyway. A software rendering such as Mesa will do though so you could try using this on your cluster. Robert. On Mon, Jan 18, 2010 at 3:39 PM, Luc Claustres <[email protected]> wrote: > Hi, > > I wonder if VPB requires a 3D graphics card for generation or if it could be > avoided using some specific options ? > > The idea is to use it on a large cluster but without graphics hardware... > > If a 3D chipset is mandatory, could you point me out the relevant source code > portions in order to try to replace it with CPU code... > > Thank you! > > Cheers, > Luc > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=22810#22810 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

