Hi, - The boundingBox() method of the osg::DrawPixels is implemented, but a bit wacky as it is based purely on pixel dimensions and will in general be completely wrong. This throws off camera bounding box calculations badly. For example a 200x200 pixel image is given a BB of 200x200x200 units
- Picking of a osg::DrawPixels() is not implemented. does anyone have a working implementation for these functions? Basically I am drawing small 2D images at points on my 3D model and need to be able to pick them. Thanks. Andrew ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=22960#22960 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

