Hi,
 - The boundingBox() method of the osg::DrawPixels is implemented, but a bit 
wacky as it is based purely on pixel dimensions and will in general be 
completely wrong. This throws off camera bounding box calculations badly. For 
example a 200x200 pixel image is given a BB of 200x200x200 units

- Picking of a osg::DrawPixels()  is not implemented.

does anyone have a working implementation for these functions?

Basically I am drawing small 2D images at points on my 3D model and need to be 
able to pick them. 


Thanks.
Andrew

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