Hi All, I'm struggling to have a simple modification of an osg scene working. I simply need to remove all drawables from a geode and add new drawables to the same geode.
In the viewer, the geode just disappears after removing the drawables, but I can see that the scene contains the geode with the new drawables. So, it seems a rendering problem. I see that many people have similar problems with dynamic modifications. I've read plenty of posts about setting display list to false, using callbacks, dirtyBound(), etc.... But I hope there is a clearer and easier way to achieve this. Please let me know. Thanks for any help. Fausto
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