Hi All,
I'm struggling to have a simple modification of an osg scene working.
I simply need to remove all drawables from a geode and add new drawables to
the same geode.

In the viewer, the geode just disappears after removing the drawables, but I
can see that the scene contains the geode with the new drawables. So, it
seems a rendering problem.

I see that many people have similar problems with dynamic modifications.
I've read plenty of posts about setting display list to false, using
callbacks, dirtyBound(), etc....

But I hope there is a clearer and easier way to achieve this.

Please let me know.

Thanks for any help.
Fausto
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