Hi,
I have been learning the OSG for two months.As the need of my project,I would 
like to combine the OSG and OpenGL in MFC.In my programme,using the OpenGL 
draws the background(such as Terrain) in the main thread and the OSG draws the 
surface features(such as buildings) in the sub thread.When I run my programme,I 
found the result is normal in the first frame,however,from the second frame,It 
can't clear the window and leaves the traces of the previous frame.I know that 
It can be implemented by using the preDrawCallback,but the method does not meet 
the requirement drawing the background in the main thread.I have no idea how to 
do it.Do you have a solution to realize this situation? Please help me.
Thank you!
Best,
xulie
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