Hi,Robert
I am glad for your reply.
I'm so sorry that I didn't sign my name.My name is xulie.
I want to have my own frame loop,and I'm trying to do it.My frame loop is as 
follow:

my_render_frame
//in the main thread,and I test the frame loop in OnLButtonDown().
//and render a frame when I press the left button a time
{
glClearColor(1.0f, 0.0f, 0.0f, 1.0f); 
glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);//I want to clear the window

DrawBackground();//use the OpenGL to draw the Terrain

ResumeThread(m_osgThread);//I use SuspendThread to suspend the OSG thread in 
OSG class like the example of osgviewerMFC
}

But I found that glClearColor(),glClear() and DrawBackground() don't work.
Would you tell me why then don't work?

Think you!
Best,
xulie
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