Hi Nick, On Thu, Jan 28, 2010 at 9:58 AM, Trajce Nikolov <[email protected]> wrote: > I want to do a LightLobe class. This inherits from MatrixTransform so I > thought I will set up the camera needed for rendering the depth map inthere. > If you are not too much into, I will find the way around
The way I implement such RTT schemes as this is to could capture all the modelview matrix info in a cull callback and then set the internal camera there. I wouldn't ever modify a core OSG class like like as there isn't typically any need. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

