Hi Nick,

On Thu, Jan 28, 2010 at 9:58 AM, Trajce Nikolov
<[email protected]> wrote:
> I want to do a LightLobe class. This inherits from MatrixTransform so I
> thought I will set up the camera needed for rendering the depth map inthere.
> If you are not too much into, I will find the way around

The way I implement such RTT schemes as this is to could capture all
the modelview matrix info in a cull callback and then set the internal
camera there.  I wouldn't ever modify a core OSG class like like as
there isn't typically any need.

Robert.
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to