Just for the record:

If this occurs, you did not link the collada plugin to the correct boost
libs.

1. go to your osg build dir
2. run ccmake or cmake-gui
3. check: COLLADA_BOOST_FILESYSTEM_LIBRARY and COLLADA_BOOST_SYSTEM_LIBRARY
4. make sure they point to the correct boost libs (not the mingw libs
provided by the collada libs) (if you don't have these libs, install them)
5. recompile

p.s. this error only surfaces at run-time, not at the configure or build
time..

Now i have a question.
I was playing with the plugin and was wondering:
If I use osgconv to write a .dae file, what happens to the (embedded)
textures. Can they be embedded in the dae file or written out separately by
the writer?

René


2009/9/18 Martin Großer <[email protected]>

> Hello,
>
> a new day and a new problem. I would like try to load a dae-File. I install
> the collada-dom like the description on the osg website.
> After this I build osg new. But when I start the osgviewer with the collada
> file I get the following message:
>
> Warning: dynamic library
> '/home/grosser/OpenSceneGraph-2.8.2/install/lib64/osgPlugins-2.8.2/osgdb_dae.so'
> exists, but an error occurred while trying to open it:
> /usr/local/lib/libcollada14dom.so: undefined symbol:
> _ZN5boost6system19get_system_categoryEv
> Warning: Could not find plugin to read objects from file "cube.dae".
> osgviewer: No data loaded
>
> The boost libs are in /usr/lib64 and the collada libs are in
> /usr/local/lib.
>
> My LD_LIBRARY_PATH is:
>
>
> LD_LIBRARY_PATH=/usr/lib64:/usr/local/lib:/home/grosser/OpenSceneGraph-2.8.2/install/lib64
>
> What is my mistake?
>
> Cheers,
>
> Martin
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
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