Hi Crag,

You could look at the osgreflect example for stencil buffer usage.
Multi-pass can be done in several ways with the OSG, a light weight
approach like the osgscribe uses, or more eloborate schemes using
multiple cameras such as the osgprerender* or osghud examples use.

Robert.

On Wed, Feb 3, 2010 at 3:19 AM, Craig Lane <[email protected]> wrote:
> Hi,
>
> I am pretty new to osg and so far have found it excellent.  My query is 
> regarding Multipass Rendering.  I need to do Hidden Line remove using a 
> stencil buffer.  See the Red Book "Hidden-Line Removal with the Stencil 
> Buffer", this is pretty much what I need to do.
>
> I am a bit confused as to how you set up camera(s) to simulate the multiple 
> passes.  Is it possible to render twice to the same camera bound to a frame 
> buffer object.?
>
> Thank you!
>
> Cheers,
> Craig
> Formation Design Systems
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=23574#23574
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to