Am 03.02.10 16:13, schrieb Butler, Lee Mr CIV USA USAMC: > I'm trying to get a good 64bit build on Snow Leopard. > > What I've done so far: > > Per some other forum comments, I've commented out the build of quicktime > components in CMakeLists.txt.
No need for that, see below. > > When running ccmake, I've set the architecture to x86_64. > > This resulted in a clean compile, but osgviewer could not run. It complained > it couldn't find any windowing system to use. > > Can anyone tell me what steps are necessary? I've got an application I > really need to get running 64bit on the Mac. It builds and works fine > elsewhere or in 32bit mode on the Mac. Make sure you have set OSG_WINDOWING_SYSTEM to "Cocoa" and OSG_DEFAULT_IMAGE_PLUGIN_FOR_OSX to "imageio" in cmake, this should take care of everything. Generate your project and rebuild. cheers, Stephan _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

