I'm trying to set a culling mask for osg::writeNodefile so that certain items are drawn in the scene but not saved (gridlines, axes, labels etc)
I have a specific bit pattern in their nodemasks but I can't find how to set a corresponding culling mask for the write? Martin ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=23631#23631 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

