I'm trying to set a culling mask for osg::writeNodefile
so that certain items are drawn in the scene but not saved (gridlines, axes, 
labels etc)

I have a specific bit pattern in their nodemasks but I can't find how to set a 
corresponding culling mask for the write?

Martin

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http://forum.openscenegraph.org/viewtopic.php?p=23631#23631





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