Jean-Sébastien Guay wrote:


Maintaining a package with recent and known working dependencies for all plugins is probably more than anyone is willing to do, especially considering that some plugins are probably not used by many people...
What about having a repo of "working recipes" where people who "have the itch and have successfully scratched" can share the recipe in a somehow formalized way.

In my previous mail, I' m suggesting use of Cmake external projects as a way to formalize download,unpack,patch,configure,make and install.... we could also think for simple plugins, some high level read-write testing based on osgconv.



In some cases, you can't redistribute binaries of dependencies (the QuickTime SDK comes to mind, each person (or company) needs to download it from Apple's site). Keep that in mind if you don't want to get unpleasant e-mails...
What about automating the download+install process? would it be still illegal?

Thanks in advance for any comments-thougts-suggestions

Luigi

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to