Hi Shayne,

In the svn/trunk + 2.9.x series there is support for ordering the
objects in traversal order, just select the "TRAVERSAL_ORDER" bin name
when setting up the RenderBin details on the StateSet's associated
with the subgraph.

Robert.

On Tue, Feb 9, 2010 at 10:53 PM, Tueller, Shayne R Civ USAF AFMC 519
SMXS/MXDEC <[email protected]> wrote:
> All,
>
>
>
> I have a need to render a bunch of 2D geometry groups that have different
> priorities for display (one group rendered on top of the other according to
> their priority). I also need to have the ability to turn the rendering off
> and on for some of the groups while maintaining rendering priority.
>
>
>
> I wanted some input or ideas on what might be the best way to handle this in
> OSG. So far I’ve looked at the RenderBin mechanism for possible priority
> rendering and the setNodeMask for turning rendering on and off. I’m not sure
> this is the most elegant way to accomplish what I need to do.
>
>
>
> Any input or suggestions would be appreciated…
>
>
>
> Thanks,
>
> -Shayne
>
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>
>
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