Hi Shayne, In the svn/trunk + 2.9.x series there is support for ordering the objects in traversal order, just select the "TRAVERSAL_ORDER" bin name when setting up the RenderBin details on the StateSet's associated with the subgraph.
Robert. On Tue, Feb 9, 2010 at 10:53 PM, Tueller, Shayne R Civ USAF AFMC 519 SMXS/MXDEC <[email protected]> wrote: > All, > > > > I have a need to render a bunch of 2D geometry groups that have different > priorities for display (one group rendered on top of the other according to > their priority). I also need to have the ability to turn the rendering off > and on for some of the groups while maintaining rendering priority. > > > > I wanted some input or ideas on what might be the best way to handle this in > OSG. So far I’ve looked at the RenderBin mechanism for possible priority > rendering and the setNodeMask for turning rendering on and off. I’m not sure > this is the most elegant way to accomplish what I need to do. > > > > Any input or suggestions would be appreciated… > > > > Thanks, > > -Shayne > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

