Hi,

Cedric, thanks again for your help last month on osgExport.   I have another 
question that perhaps you (or anyone) can shed light on...

The armature location and rotation animations done in Blender seem to exporting 
perfectly, but when I try to do an armature scale animation, there is no 
response when exported and rendered in osg .. (it renders the object as if 
there is no scale animation at all).

I'm attaching a simple blender file and exported .osg file demonstrating my 
process.  Hopefully through this you can see what I'm doing wrong.   

Thanks very much!

Cheers,
Mark

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=23939#23939




Attachments: 
http://forum.openscenegraph.org//files/cubescaletest_472.zip


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