Hi Mark,

I can't dig it right now, but i keep it in my queue

Cheers,
Cedric

-- 
Provide OpenGL services around OpenSceneGraph and more
+33 659 598 614 Cedric Pinson mailto:[email protected]
http://www.plopbyte.net


On Wed, 2010-02-10 at 14:54 +0000, Mark Evin wrote:
> Hi,
> 
> Cedric, thanks again for your help last month on osgExport.   I have another 
> question that perhaps you (or anyone) can shed light on...
> 
> The armature location and rotation animations done in Blender seem to 
> exporting perfectly, but when I try to do an armature scale animation, there 
> is no response when exported and rendered in osg .. (it renders the object as 
> if there is no scale animation at all).
> 
> I'm attaching a simple blender file and exported .osg file demonstrating my 
> process.  Hopefully through this you can see what I'm doing wrong.   
> 
> Thanks very much!
> 
> Cheers,
> Mark
> 
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=23939#23939
> 
> 
> 
> 
> Attachments: 
> http://forum.openscenegraph.org//files/cubescaletest_472.zip
> 
> 
> _______________________________________________
> osg-users mailing list
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> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
> 

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