Hi Mark, I can't dig it right now, but i keep it in my queue
Cheers, Cedric -- Provide OpenGL services around OpenSceneGraph and more +33 659 598 614 Cedric Pinson mailto:[email protected] http://www.plopbyte.net On Wed, 2010-02-10 at 14:54 +0000, Mark Evin wrote: > Hi, > > Cedric, thanks again for your help last month on osgExport. I have another > question that perhaps you (or anyone) can shed light on... > > The armature location and rotation animations done in Blender seem to > exporting perfectly, but when I try to do an armature scale animation, there > is no response when exported and rendered in osg .. (it renders the object as > if there is no scale animation at all). > > I'm attaching a simple blender file and exported .osg file demonstrating my > process. Hopefully through this you can see what I'm doing wrong. > > Thanks very much! > > Cheers, > Mark > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=23939#23939 > > > > > Attachments: > http://forum.openscenegraph.org//files/cubescaletest_472.zip > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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