Hi Trajce, I always use this kind of glow. Glow tipically is a post process effect, but If you find another way tell me! :).
I have implemented some filtering system with shaders based on OSG so you can "concantenate" some filters (gaussian, radial, etc) to the final image. If you want I could post you that code, but is based in a previous render to a frame buffer object. Greets, Rafa. On Thu, Feb 11, 2010 at 9:55 AM, Trajce Nikolov <[email protected]> wrote: > Hi Community, > has anyone experimented with glow effect? I have spent some time with > research and I found only implementation as image post processing that > requires having your scene rendered into a frame buffer. I dont like this > way though, so I am looking for some alternative. Please let me know > Thanks > -Nick > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > -- Rafael Gaitán Linares Instituto de Automática e Informática Industrial http://www.ai2.upv.es Ciudad Politécnica de la Innovación Universidad Politécnica de Valencia _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

