Hi,
there is also a glow example in osgPPU.
jp
Trajce Nikolov wrote:
Hi Rafa,
I have some post processing code I put together from the online
resources. But interested in what you have done. Thanks
-Nick
On Thu, Feb 11, 2010 at 3:08 PM, Rafa Gaitan <[email protected]
<mailto:[email protected]>> wrote:
Hi Trajce,
I always use this kind of glow. Glow tipically is a post process
effect, but If you find another way tell me! :).
I have implemented some filtering system with shaders based on OSG so
you can "concantenate" some filters (gaussian, radial, etc) to the
final image. If you want I could post you that code, but is based in a
previous render to a frame buffer object.
Greets,
Rafa.
On Thu, Feb 11, 2010 at 9:55 AM, Trajce Nikolov
<[email protected] <mailto:[email protected]>> wrote:
> Hi Community,
> has anyone experimented with glow effect? I have spent some time
with
> research and I found only implementation as image post processing
that
> requires having your scene rendered into a frame buffer. I dont
like this
> way though, so I am looking for some alternative. Please let me know
> Thanks
> -Nick
>
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>
--
Rafael Gaitán Linares
Instituto de Automática e Informática Industrial http://www.ai2.upv.es
Ciudad Politécnica de la Innovación
Universidad Politécnica de Valencia
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