Hi,

to render terrain in OSG, there are several methods.

First of all you have to choose between
preprocessing your terrain for high performance and
rendering on demand for high flexibility and low performance.

For the first method, you can use VirtualPlanetBuilder (an other project of 
OSG),  which creates an database in the osg standart format .ive

For the second approach, you can use the project osgEarth, which allows
the define project files, in which you can select several driver and source 
formats. This way, your DEM und orthophoto is processt during rendering of 
course you have to pay this flexibility with performance

So, as next step you could google after both projects and dive into them.

Have fun!

Cheers,
Torben

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=24114#24114





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