Hi Robert, sorry for the late reply. I was really till late yesterday evening at work, so I finish the test today just now.
and yes, no more crash, all work great !! :)) ... So my port to the latest from the trunk is successful Thanks !! -Nick On Fri, Feb 19, 2010 at 9:54 PM, Robert Osfield <[email protected]>wrote: > Hi Nick, > > I've been contemplating the crash you have and the mismatch of > pointers, which is little doubt down to multiple inheritance causing > difference between the osg::Referenced location and the pointer to the > actual object (class T for the template). This difference means that > casting the pointer the osg::Referenced to the class T will result in > an error, and the crash you are seeing is almost certainly down to > this. > > Give that the _ptr is of class T then it should be safe to use this to > check for the referenceCount() so one fix would be just to use if > (_ptr->referencedCount()==0). Given the role of objectDeleted() I > don't think it really required to double check, the pointer really > just can be reset. > > Could you do an svn update to the new mods that I've made to > include/osg/observer_ptr and see if you're modified osgviewer and the > standard osgcompositeviewer crash. I've attached the file. > > I'm optimistic that this bug is now squished so I'll move on to other > build issues. Fingers crossed you'll report back success :-) > > Robert. > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

