Hi, I have to secure a std::vector for multithreaded access and used a Reentrant Mutex for this.
(btw: Whats the diferent between reentrant mutex and mutex?) On my development Platform (Vista) this works great. On windows XP 32 bit, the application hangs on this mutex, although it is not locked. What is the best way to secure access to a std::vector which should run on all platforms? I' have seen this scopedLock is often used, by I have no clue what this is about and how it works. Has anybody an idea where to get further information? Thank you! Cheers, Torbenand Wind ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=24697#24697 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org