Hi Martin,

In fact, PolyMesh is just an attempt of building topology structures.
To tell the truth, it's not stable and hard to manipulate. I'm
thinking of using the Half-Edge instead someday, and have already
finished some initial work. But I still require more time to finish
it.

Wang Rui

2010/2/17 Martin Großer <[email protected]>:
> Hello,
>
> I found the osgModeling library and it contains a polygon mesh structure for
> geometries (Vertices-Edges-Faces). Have anyone experience with osgModeling?
> It is a helpful extension?
>
> Cheers
>
> Martin
>
>
> Am 10.02.2010 13:50, schrieb Martin Großer:
>>
>> Hello,
>>
>> i would like implement the catmull clark algorithm in my osg application.
>> Therefore I need to detect the faces and the edges of the arbitrary mesh.
>> Have everyone a tip for me for a smart face and edge access or detection?
>>
>> The two first steps of the algorithm are:
>> 1. Add to every face a point.
>> 2. Add to every edge a point.
>>
>> I have no idea for a smart implementation.
>>
>> My main goal is to convert a arbitrary mesh into a quad mesh.
>>
>>
>>
>> Cheers
>>
>> Martin
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>>
>
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