Hi Shayne,

There isn't nothing platform specific about osgTerrain, and I do all my dev
and testing of osgTerrain under Linux.  There shouldn't be any correlation
between GLUT and osgTerrain either.  I'm afraid I no explanation for your
findings.

What I can say is that GLUT is a truely awful API and shouldn't be used
anywhere any modern graphics application.  It was written for tiny OpenGL
demos, and long exceeded it's intended life a decade ago, let alone now,
it's survived not because it's actually any good, but because well... lots
of people copied those early demos.

osgViewer itself is a far better tool for a modern graphics application.
Might I suggest you use it rather than GLUT.

Robert.

On Fri, Mar 5, 2010 at 4:55 PM, Tueller, Shayne R Civ USAF AFMC 519
SMXS/MXDEC <[email protected]> wrote:

>  All,
>
>
>
> I’m seeing a problem that I’m hoping someone can shed some light on.
>
>
>
> I have an application that uses an OSG viewer (OSG version 2.8.2) embedded
> in a GLUT window. This application runs on both Windows XP and Linux
> (currently using RHEL 5.4). The machine is dual boot so the hardware is the
> same in both cases. The embedded OSG viewer is rendering a database which
> includes a VPB terrain using osgTerrain. When I run this application on
> Windows, everything (terrain, models, sky, etc.) renders fine. However, when
> I run the same application on Linux, using the same database, the terrain
> does not show up at all. I’ve verified that the terrain is being read in and
> added to the scenegraph as usual, but it is not being rendered for some
> strange reason on Linux when viewer->frame() is called. Everything else
> renders just fine in the rendering loop.
>
>
>
> Is there something special I need to do for Linux in the application to get
> the terrain to render? At this point, I’m at a loss as to what is causing
> this problem. For a sanity check, I’ve looked at the terrain database using
> osgViewer on the Linux box and everything renders fine. Is GLUT causing
> problems on Linux that aren’t seen on Windows for rendering the terrain? Is
> there something else I can do to debug this problem on Linux?
>
>
>
> Any help or input would most appreciated…
>
>
>
> Thanks,
>
> -Shayne
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
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