Thanks Laurens, I've solved every building problems...beyond the one described earlier, I could not build because I needed the Platform SDK in order to compile OSGExp's resources.
But although the preview works fine inside 3dsMax, exporting to files do not... 1) if I export to .OSG then the osg file is created successfully 2) if I export to .IVE then 3dsMax crashes because the ive plugin is not found..but I put every osgdb_* plugins in the expected directory (ie max directory, same as the "osg" plugin that works) ...I also tried to put plugins in the osgplugins-2.8.2 sub-directory inside max dir and I also added the referenced CRT...but the ive plugin is never found... Any suggestion? Thanks. Regards. Alessandro On Mon, Mar 8, 2010 at 1:05 AM, L. Voerman <[email protected]> wrote: > I solved this like this: > #if MAX_VERSION_MAJOR < 12 //MAX2010 > TCHAR* renderBinName; > #else > const MCHAR* renderBinName; > #endif > for all TCHAR* in OSGHelpers.cpp (3x) > and once "TCHAR *name;" in MtlKeeper.cpp. > > Laurens. > > alessandro terenzi wrote: > >> Don't know if this is the right place to ask for help, but I'm trying to >> build OSGExp wrt OSG 2.9.7 and Max SDK 2010 and I get compile errors (many >> like this): >> >> 1>..\..\src\OSGExp\OSGHelpers.cpp(220) : error C2664: 'BOOL >> IParamBlock2::GetValue(ParamID,TimeValue,float &,Interval &,int)' : cannot >> convert parameter 3 from 'TCHAR *' to 'float &' >> >> I'm building using Visual C++ 2008 Express. Anyone having the same >> problem? Any suggestion? >> Thanks in advance. >> >> Kind regards. >> Alessandro >> >> >> ------------------------------------------------------------------------ >> >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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