HI Kim, lowering the resolution in osgOcean::FFTOceanSurface seam to fix the crash ..... just a hint for you
-Nick On Mon, Mar 8, 2010 at 9:25 PM, Trajce (Nick) Nikolov < [email protected]> wrote: > oko .. sounds good. Thanks ! > > -Nick > > > > On Mon, Mar 8, 2010 at 9:23 PM, Kim Bale <[email protected]> wrote: > >> Hi Nick, >> >> I'm on holiday this week so I'll take a look at this tomorrow. I must >> confess I haven't tried osgOcean with the latest version of osg so >> there may well be some conflict. Will know more tomorrow. >> >> Kim. >> >> >> On 8 March 2010 13:42, Trajce (Nick) Nikolov <[email protected]> >> wrote: >> > I did a bit of investigation, and when there are no oceanscene children, >> it >> > doesnt crash. when I add children to the ocean scene, then it crashes >> > -Nick >> > >> > >> > On Mon, Mar 8, 2010 at 3:03 PM, Trajce (Nick) Nikolov >> > <[email protected]> wrote: >> >> >> >> HI community, >> >> I am experiencing heap corruption with the latest osg & osgocean .... >> >> after a while running, it just hangs in debug mode, in release heap >> >> corruption error happens. For you using osgocean, could you confirm the >> same >> >> case? >> >> Thanks >> >> -Nick >> > >> > >> > _______________________________________________ >> > osg-users mailing list >> > [email protected] >> > >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > >> > >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > >
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