The current loader also uses osg::PolygonOffset
You might check the list archives to see if there has been any traffic
about this issue. I seem to remember some, but I don't recall if it was
for this OpenFlight loader or the previous one (from OSG versions 1.2
and prior).
--"J"
Tomlinson, Gordon wrote:
Not looked at the current OSG code.
But its used be done with the GL POLYGON_OFFSET calls and settings
Gordon Tomlinson
Product Manager 3d Technology & Project Wyvern
Overwatch(r)
An Operating Unit of Textron Systems
-----Original Message-----
From: osg-users-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Paul
Martz
Sent: Tuesday, March 09, 2010 12:14 PM
To: osg-users@lists.openscenegraph.org
Subject: Re: [osg-users] Subfaces in OpenFlight models
David Marchessault wrote:
Hi,
First of all, I am a new user of openSceneGraph so bear with me :) . I
have a fairly simple question, is OSGViewer supporting subfaces in
openflight models? Of course I tried, but I am getting strange result
where the subface would only display under certain camera angles.
I'm pretty sure that flt subfaces requires stencil, so try this:
osgviewer --stencil <file.flt>
-Paul
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