just from experience, you can experiment with the projection matrix (only far/near planes) to get better / different results.
-Nick On Tue, Mar 9, 2010 at 8:43 PM, Jason Daly <[email protected]> wrote: > > The current loader also uses osg::PolygonOffset > > You might check the list archives to see if there has been any traffic > about this issue. I seem to remember some, but I don't recall if it was for > this OpenFlight loader or the previous one (from OSG versions 1.2 and > prior). > > --"J" > > > > > Tomlinson, Gordon wrote: > > Not looked at the current OSG code. > > But its used be done with the GL POLYGON_OFFSET calls and settings > > > Gordon Tomlinson > Product Manager 3d Technology & Project Wyvern > Overwatch(r) > An Operating Unit of Textron Systems > > -----Original Message----- > From: [email protected] > [mailto:[email protected] > <[email protected]>] On Behalf Of Paul > Martz > Sent: Tuesday, March 09, 2010 12:14 PM > To: [email protected] > Subject: Re: [osg-users] Subfaces in OpenFlight models > > David Marchessault wrote: > > > Hi, > > First of all, I am a new user of openSceneGraph so bear with me :) . I > > > have a fairly simple question, is OSGViewer supporting subfaces in > openflight models? Of course I tried, but I am getting strange result > where the subface would only display under certain camera angles. > > I'm pretty sure that flt subfaces requires stencil, so try this: > osgviewer --stencil <file.flt> > > -Paul > > _______________________________________________ > osg-users mailing > [email protected]http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.or > g > _______________________________________________ > osg-users mailing > [email protected]http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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