Hi Alessandro, This sounds like a build/runtime linkage issue. Make sure that OSGEXp is built and linking to an OSG which is built with same settings.
Robert. On Thu, Mar 11, 2010 at 8:36 AM, alessandro terenzi <[email protected]>wrote: > I'm trying to build OSGExp for 64 bit, but I'm experiencing a runtime > problem when executing the lines: > > osg::ref_ptr<osg::MatrixTransform> rootTransform; > rootTransform = new osg::MatrixTransform(); > > in particular the OSGExp plugin crashes at the 2nd line. I tryed to replace > the osg::ref_ptr with a normal pointer and there is no crash (although a > crash appens later in the code because other changes should be done for > using the normal pointer instead of a osg::ref_ptr). > > The very same code has no problems when built for 32 bit. Of course I tryed > to build osg itself for 64 bit and had no problems like this if used alone. > The same problem arise also when creating a StateSet with osg::ref_ptr > instead of a normal pointer. > > I'm using OSG 2.9.6 (61). Does anyone have an idea of what could be the > problem? Thanks. > Kind regards. > Alessandro > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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