Hi, I connected 2 monitors to my graphics card in such a way dat my desktop resolution is expanded doubly( width wise). My osg application renders a texture on both the screen contiguously by setting 2 seperate cameras for each screen, in the same way specified in osgCamera example. Everything is working fine both on windows and linux. In linux we configured the two monitors in such a way dat both having its own desktop and resolution. Now the same application is rendering only on one screen. what needs to be done?
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