HI Matrin & Wang Rui On Thu, Mar 18, 2010 at 3:15 AM, Wang Rui <[email protected]> wrote: > Hi Martins, > > I have no experience in Mac. But it seems that type definition of > GLint changes to some other types in your system. In most other cases, > we have: > > typedef int GLint; > > in the gl.h header. And an ADD_INT_SERIALIZER is workable with it. > > Maybe we should have more tests on 64bit systems and try to find out > if an independent ADD_GLINT_SERIALIZER was required to keep compatible > on different platforms.
An ADD_GLINT_SERIALIZER may well be required. We'd need to static_cast the GLint to int for portability of the data format. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

