Hi Jesse,

I'll let others reply specifically about the threading, but I wanted to react to one part of your post:

When I run osgviewerd.exe (debug) I notice that the stats reported are
very erratic.

Never do any performance testing in debug, especially using Visual C++! An erratic frame rate and stats is exactly what I have come to expect in debug. Visual C++ and its iterator and other debugging facilities really get in the way and make the stats useless.

If you get the performance you want in release, that's all that matters. You won't ship debug binaries to your clients will you?

J-S
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______________________________________________________
Jean-Sebastien Guay    [email protected]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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