Hi Jesse,

On Thu, Mar 18, 2010 at 4:36 PM, Jesse Stimpson
<[email protected]> wrote:
> You're correct. We never will be shipping debug binaries. However, it's come
> to the point where the debug performance is hindering our development. My
> colleague with the quad core desktop sees ~3 fps, and it's decreasing his
> productivity.

We'll if VisualStudio's debug performance is too bad to develop with
routinely avoid using debug unless you actually need to do debugging,
or pick a better compiler or see if you can tweak compiler options to
avoid the pitfalls of VisualStudio.

Personally in dev work I just use an optimized build, then perhaps a
couple of times a month I might come across an issue that really needs
a stack trace or a putting a break point into to monitor something and
I will do a debug build.  A will often go several weeks on the trot
without ever using debug.  This is even under Linux where the gcc
compiler can do debug builds without totally killing performance.

Robert.
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