Hi, I think may be using callbacks would help you . I do animations by exporting .3ds or .wrl from 3ds MAX and load them in OSG . Then use simple callback and use Animation path with NO_LOOPING option.
This might help you ! http://ljudmila.org/~julian/share/doc/openscenegraph-doc/openscenegraph/classosg_1_1AnimationPath.html ... Thank you! Cheers, Rohit ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=25924#25924 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

