Hi,
I think may be using callbacks would help you . I do animations by exporting 
.3ds or .wrl from 3ds MAX and load them in OSG . Then use simple callback and 
use Animation path with NO_LOOPING option.

This might help you !

http://ljudmila.org/~julian/share/doc/openscenegraph-doc/openscenegraph/classosg_1_1AnimationPath.html
... 

Thank you!

Cheers,
Rohit

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=25924#25924





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to