Hi Terry, Are these text elements view dependent in any way? Such as orientation or scaling?
Robert. On Mon, Mar 22, 2010 at 5:21 AM, Terry Welsh <[email protected]> wrote: > I'm having a culling problem with some osgText ::Text drawables. > They're popping on as I pan the camera after they should have been on > screen for a while. I can see that their BoundingBoxes have not been > computed. They pop into view as soon as the boxes get computed, > though. Even if I call mytext->dirtyBound() after mytext->setText(), > the BoundingBox does not get computed until sometime later after I > have panned the camera too much. I'm stumped, so I thought I'd throw > this out there an see if anyone else has seen this problem or has any > suggestions. Anyone? > -- > Terry Welsh / mogumbo 'at' gmail.com > www.reallyslick.com / www.mogumbo.com > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

