Hi all, following the suggestion provided in this thread http://forum.openscenegraph.org/viewtopic.php?t=1641 I've tried to enable the multisampling in the osgPPU glow example (FBO render implementation), changing the attach call to the main camera in this one:
camera->attach(osg::Camera::COLOR_BUFFER0, textureView, 0, 0, false, 4, 4); On the glow-camera no anti-alias is needed, so I left it untouched. Even though the code seems to work, I get an openGL warning at every frame: --- Warning: detected OpenGL error 'invalid operation' at start of State::apply() --- Same code on the HDR example doesn't result in any warning. I'm not sure what is the difference in the 2 cases, and can't find a way to solve it. Any hint is appreciated. Thanks, Ricky
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